Pixel Licker is super excited to participate in the showcase at BostonFIG on September 29. If you are in the Boston area, stop by and try Slayin 2. We might even have some swag to give away.
Another new addition to Slayin 2 is the town. Early on, the player will discover a town with lots of NPC’s to chat up. Some of them run businesses where you can buys items, weapons or upgrades. The town also evolves as you progress and gain Fame. Patrons at the inn come and go, often giving helpful info or wanting to join you on your quest. Most of the game’s back story and world building takes places in the town, so the more time you spend there, the more details you’ll learn.
The first major change a player will notice in Slayin 2 is that the game now takes place on a world map. This was done to break the game into smaller areas that have more unique experiences in them. It also gives a more permanent sense of progression when compared to Slayin’s arcade format. Each area can be replayed for score, as well as for gold, fame or secrets.
Currently, there are 30+ areas being developed. Some focus on handling tricky enemies while others add hazardous terrain into the mix. The main goal in designing each area is to make a fun experience that challenges the player in slightly different ways.